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      - Examples for
        applied robotic artworks: exoskeleton 1998 a six-legged walking machine idea, performer,
        courtesy stelarc development, construction, 
 electronics and software f18institute stefan doepner gwendolin taube lars vaupel jan
        cummerow tom diekmann a coproduction of f18 with
 kampnagel hamburg/ger sponsored by smc europe motion prosthesis 2000 a computer-controlled
        exoskeleton for the upper body
 idea, performer, stelarc development, construction,electronics and software f18institute
        stefan doepner gwendolin taube lars vaupel jan cummerow tom diekmann ikit 2000 an
        interactive robotic-installation with three autonomous robotic platforms, one
        server-station and an 512-bulb display
 f18institute at Park im Gruene/GDI, Zürich produced by Migros Kulturprozent idea,
        concept, development, construction, electronics, software
 f18institute lars vaupel gwendolin taube stefan doepner jan cummerow tom diekmann.
        ghost-keyboard 2001 an electro-magnetic driven keyboard, which simultaneously strikes the
        same letter of a text, which is created and screened at the same time. the text is a
 real-time product of a high dynamic text-generator by david gabriel -the poetry machine
        development, construction, software&interface of the ghost-keyboard: f18institute
        stefan doepner lars vaupel gwendolin taube jancummerow
 
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- Short descreption
    of examplary projects: 
- DROP OUTS /1997
    Kampnagel, Hamburg Within this work we focused on the subject of daily routine. Through a
    long neon-lighted corridor the visitor
 entered a scenery which was acted by different machine-actors, automats and automised
    rooms.
 Thematic rooms were for example the religions room, work, leissure time, climate, polnish
    imbiss-bar
. This
 installation was controled via a central unit, wherfor each room was under camera
    surveilence. Though not all
 rooms/machines were acting at the same time it was the visitors exercise to orientate
    themselves in this machineworld
 to claim the whole work. The whole system was working basicly pre-defined, but the impulse
    for any action
 was inicialised by us, concerning the habits of the visitors.
 Caused by this system the visitor/spectator was not served with an event, he was more or
    less forced to adapt to
 the rhythm of the installation for to take part and to investigate it.
 IKIT /2000 GDI, Zürich/CH
 Robotic installation in a park
 One of the basic ideas of the project IKIT was to convert the iconographic and behaviour
    of computergames into
 the realworld. This was based on the invitation of Migros Culturalpercet for the event
    Playground03, a venue
 which dealed with the item of critical use in the subject of computer-games and virtual
    enviroments.
 The installation consists out of three autonoumus robot-platforms, a central control unit
    the sse  combined with
 a bench and an information screen and finally a low-resulution 512bulbs display.
 Each robot had its own characteristical appeariance  the trackball, the
    cam-bot and the sound-bot - they were
 acting autonoumesly in the park inbetween leisuretime enjoying park-visitors. The
    robot-artefacts implemented
 the technicaly ability to find obstacles and humans and even were able to follow them, if
    necessary. Again the
 machine was controlling the tempo of interaction. Impatient or to slow visitors never made
    it to communicate with
 the bots, in opposite to some other who became proper profis, whom spend there
    leissuretime whith, by playing or
 walking around with them.
 Goldfish Disko /2001, CH, 2002/Hamburg
 An aqurarium under video-surveince within two goldfishes.
 The vido-picture is analysed by a certain software by f18.On behalf of the movements and
    localisation of the fishes
 different midi-signals are produced, which trigger a max-based software instrument. This
    work bases on the idea
 to create a music-instrument or control-tool, which independently of the user creates
    music or e.g. controls videosignals.
 Whow and when it acts is controled by the fishes.
 artgendaTV
 audiovisual plattform of the Baltic biennial Artgenda 2002 in Hamburg by f18- Institute
    for Art,
 Information and Technology
 :::::::::::::::::::::content
 The framework of such an international biennial offers the possibility to generate and
    experiment with
 new formats.
 artgendaTV is meant to serve as an artistic medium for this purpose, as a projection
    surface for
 performers and videos, as well as an information and documentation channel.
 We set the editorial frame and the design of artgendaTV and we generate open formats in
    which the
 artists can integrate their own work. The content of these formats depends on our
    guests input with the
 agreement of our editorial staff.
 Some of the formats contain specified frames concerning the content and the aesthetics,
    e.g. by
 determining the recording devices and the cut styles/editorial style.
 Surveillance cameras play an important role. Even though surveillance cameras are immanent
 everywhere (in public life), their special aesthetic value is usually reserved for those
    few people who
 have access to a CCTV (Closed Circuit TV). We use the aesthetic value, look and content of
    CCTV and
 transform it into Public CTV.
 The huge picture-flow generated by the automated surveillance system poses a problem as
    far as the
 analysis and meaning of such systems is concerned. It requires particular care when it
    comes to
 processing the information and managing the images. Therefore sensor controls have been
    developed as
 a support, i.e. automated analysis has become a central focus point for research. Only
    automated
 analysis systems can cope with such a big amount of audio-visual information.
 For example, A:I:ZAPP, developed by Nicolas Anatol Baginsky, is an automated format-
    supervisor that
 manages a picture-flow on the basis of fixed parameters of the respective interests.
 A:I:ZAPP is a video-editing unit controlled by artificial intelligence. It has the ability
    to analyse, select
 and edit up to ten video sources.
 Other than that there will be further automated devices such as - e.g.- the Goldfish Disco
    by Gwendolin
 Taube.
 The moderators of the Goldfish Disco are two goldfish that can be located by a
    video-matrix. Different
 places they can go to in the aquarium trigger a special MIDI signal1, i.e.: wherever the
    fish is swimming
 at this particular point in time decides which movie will be playing next.
 Besides that, special camera-systems, we developed ourselves will be used, such as e.g.
    radiocontrolled
 autonomous robot cameras broadcasting special or unknown perspectives.
 :::::::::::::::::::::display
 Internet
 artgendaTV will mainly be broadcasted as a webTV program. The technical infrastructure and
    streaming
 services are provided by art-lab.com in Hamburg. The artgenda biennial itself is meant to
    build a
 network of the Baltic social and cultural spaces. To serve this purpose we would like to
    draw upon the
 diverse networks of the artists in their home regions. Co-operation with Baltic and
    foreign TV channels
 and streaming partners such as TV5 in Riga and Channel29 in San Francisco are being
    negotiated. The
 Hamburg TV channel Offener Kanal is willing to broadcast some sequences of the artgendaTV
    program.
 Public space
 3 public displays, consisting of ready made garages where the back walls have
    been replace by a
 pane, will be used as projection surfaces for the artgendaTV program. The re-projections
    are fed by a
 broad-band connection and are situated in significant Hamburg places.
 These artgendaTV broadcasting windows offer the opportunity of reaching people
    who are not primarily interested in art
 and thereby widening both impact and perspectives.
 http://artgenda.tv
 1 i.e. control skilful MIDI devices, e.g. a MIDI keyboard which keys correspond to a video
    source instead of a sound